Sydney, Australia

Sydney, Australia

Sydney, Australia

Designing experiences people don't have to think about.


Designing experiences people don't have to think about.

Designing experiences people don't have to think about.

Senior Product Designer & AI Experience Specialist with 10+ years building products that ship across education, AI, and enterprise. Based in Sydney, available now.

Senior Product Designer & AI Experience Specialist with 10+ years building products that ship across education, AI, and enterprise. Based in Sydney, available now.

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Sujoy Chakraborty

UX/UI · AI Experience Design · Product Strategy

UX/UI · AI Experience Design · Product Strategy

UX/UI · AI Experience Design · Product Strategy

Experience

Design is about outcomes, not screens.

Experience is how that belief gets tested.

Design is about outcomes, not screens.

Experience is how that belief gets tested.

Design is about outcomes, not screens.

Experience is how that belief gets tested.

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2021 - 2026

Senior Product Designer

AI-led career product for students & schools

Business Strategy

Product UX

AI Experiences

01

2019 - 2021

Design Consulting

02

2016 - 2019

UX Lead

03

2021 - 2026

Senior Product Designer

AI-led career product for students & schools

Business Strategy

Product UX

AI Experiences

01

2019 - 2021

Design Consulting

Independent contractual projects

Design System

Branding

UX Architecture

02

2016 - 2019

UX Lead

Enterprise BI & Analytics for Automotive Giants

Stakeholder Management

Product Design

UI Dev

03

2021 - 2026

Senior Product Designer

AI-led career product for students & schools

Business Strategy

Product UX

AI Experiences

01

2019 - 2021

Design Consulting

Independent contractual projects

Design System

Branding

UX Architecture

02

2016 - 2019

UX Lead

Enterprise BI & Analytics for Automotive Giants

Stakeholder Management

Product Design

UI Dev

03

  • UX & Design Psychology

  • Brand & Systems Thinking

  • AI Experience Design

  • Design Leadership & Stakeholder Alignment

Why my work feels different

Why my work feels different

Why my work feels different

Outcomes over features

Human behaviour at the core

Systems that
scale

What I Bring

10+ years of UX and product design experience, focused on solving real problems not adding noise.

10+ years of UX and product design experience, focused on solve real problems
not adding noise.

10+ years of UX and product design experience, focused on solving real problems not adding noise.

01.

Product & UX Strategy

PROBLEM FRAMING

USER BEHAVIOUR INSIGHTS

User Interface

Clarifying what to build, why it matters, and how people actually use it.

service
service

01.

Product & UX Strategy

PROBLEM FRAMING

USER BEHAVIOUR INSIGHTS

User Interface

Clarifying what to build, why it matters, and how people actually use it.

service
service

02.

Experience & Interaction Design

INTERACTION DESIGN

UX ARCHITECTURE

VISUAL DESIGN

Designing flows, interfaces, and interactions that feel intuitive, purposeful, and easy to use.

02.

Experience & Interaction Design

03.

AI Product Workflows

10X PRODUCTIVITY

PROMPT ENGINEERING

AI EXPERIENCES

Designing AI-native experiences where the intelligence is useful, not just visible.

03.

AI Product Workflows

Good design feels obvious, because it understands people.

Good design feels obvious, because it understands people.

Selected case studies showing how that belief turns into product outcomes.

Selected case studies showing how that belief turns into product outcomes.

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ANYWAY
AI-Led School-to-Work Journey
Redesigned the career discovery experience for thousands Australian students and integrating AI guidance into a product used across 1,200 schools.

UI/UX

AI & Gamified Experiences

Product Strategy

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ANYWAY
AI-Led School-to-Work Journey
Redesigned the career discovery experience for thousands Australian students and integrating AI guidance into a product used across 1,200 schools.

UI/UX

AI & Gamified Experiences

Product Strategy

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Year 13
Rebranding Year13 to ANYWAY
How a 10-year-old youth brand shed its skin and why the name change was the smallest part of the transformation.

Brand Strategy

Identity Design

GTM

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Year 13
Rebranding Year13 to ANYWAY
How a 10-year-old youth brand shed its skin and why the name change was the smallest part of the transformation.

Brand Strategy

Identity Design

GTM

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Year 13
Learner Passport, Built with NSW DOE
A digital wallet for life. What happens when a product outgrows the platform it was built on — and a government decides to take it seriously.

Government Collaboration

Product Strategy

Systems Design

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Year 13
Learner Passport, Built with NSW DOE
A digital wallet for life. What happens when a product outgrows the platform it was built on — and a government decides to take it seriously.

Government Collaboration

Product Strategy

Systems Design

Design Approach

How I work

Framing the real problem

Most problems arrive pre-packaged as features. What outcome matters? Who is this for — really? What happens if we do nothing?

Understanding behaviour, not assumptions

Exploring possibilities - wide first

Designing systems, not screens

Shipping. Learning. Refining.

Do you have any other questions?

Let’s talk →

What teams say about working with me

Shaped products across education, AI, enterprise, and consulting.

Shaped products across education, AI, enterprise, and consulting.

The things that shape how I think

The things that shape how I think

From writing an AI book and building a 2D platformer game to photography, music, aquascaping, and road trips
because the best design thinking happens away from the screen.

From writing an AI book and building a 2D platformer game to photography, music, aquascaping, and road trips
because the best design thinking happens away from the screen.

Explore Beyond Design →

Explore Beyond Design →